MenuForum NavigationForumActivityLoginRegisterForum breadcrumbs - You are here:ForumAres Alpha: Electronic PropsAres Alpha Prop SuggestionsPost ReplyPost Reply: Ares Alpha Prop Suggestions <blockquote><div class="quotetitle">Quote from <a class="profile-link highlight-default" href="#">MacAcer</a> on February 6, 2024, 8:28 pm</div>Suggestion for an additional use of the ATS/ATB Addon Targeting system. ATS - TEAM TARGET POINT SYSTEM After a conversation about the Ares Alpha, a friend of mine spawned the idea of the potential of a new kind of MODE with the use of the ATS/ATB Addon. He suggest that it could be used as a fun way to generate additional points for up to 4x teams. The ATS would start off in neutral white color, but randomly light up one of the pre-assigned team colors, in combination with a single alarm signal to notify nearby players that it is active. When it does, it lights up in a TEAM color, the TEAM that carries that same color now has a short window of opportunity to hit the target in order to score additional points for their TEAM. If they manage to hit it, points are registered and it should flash in the TEAM color and sound a longer signal to let the players know that they were successful in hitting it as a direct confirmation of registering the points without having to check in on the Ares Alpha app. Once the signal is over, the ATS goes back to neutral white color, making it unable to register hits/points for anyone until the next time it lights up in a TEAM color. Preferably you should set the color to random so that players can't predict when to be ready to hit it. ATS - TEAM TARGET POINT SYSTEM SETTINGS In settings you should have a few parameters. Checkbox to assign for which teams it will work (RED, BLUE, GREEN & YELLOW).. Duration of which the target is active to register a hit (a fixed time in seconds). Time interval between activation - minimum and maximum duration in seconds. Example - Minimum: 30 sec, Maximum: 90 sec Points scored for a hit during the active time. We're thinking that the ATS should just register a fixed amount of points if hit during the active time and not points for every hit it might registers during the active time. I suppose that could be an option, but would suffice to just be open to register a single hit during the brief time it is active as described above. Out of a hardware perspective, the ATS and the ATB Addon targeting system both seem to have everything needed in order to deliver such a GAME MODE setting and it would be an exciting way to throw in additional points during the game. The fact that one could accidentally award the opponent points by hitting it at the wrong time just adds to the excitement of this game mode. I don't see this as a MODE to focus an entire game around, but rather a fun addition to any game, just as you can throw in QR-codes or CODES for additional POINTS, you could make use of this RANDOM TARGET POINT SYSTEM.</blockquote><br> Cancel