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Perk Question

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I was wondering if you were planning on implementing an airstrike perk to call on players that is customizable. You could use the map editor to make areas that would be safe from them, like buildings, tunnels, etc. I was also wondering if the game ends once a team runs out of respawns or if someone has to let everyone know the match is over manually.

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Hi,

Yes, we’re planning to introduce a new set of perks, including an airstrike. Regarding the end of the game, it concludes when the GM presses the stop game button.

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So what exactly happens when a respawn perk is emptied?

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It tracks player respawns. In the app, you can see which players have respawned and how many times each has done so.

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Unrelated question but are you guys going to ever make a control point objective that rewards points based on how long a team is in the zone?

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Not in the short term. We already offer perks that can be placed in designated locations and scanned by teams to earn points. We also have electronic props that support this functionality.

Using players’ GPS locations to control scoring is problematic: it can be easily spoofed on Android devices, and indoors the accuracy can degrade significantly—often exceeding 10 meters.

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Is there a way to set a specific score value that ends the game using the qr codes?

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End game points can be configured so the game ends automatically. For example, set it to 1000 points—once a team reaches at least 1000 points, the game will stop. The option is available in the parameters list when setting up the event.

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